InWarhammer 40,000: Rogue Trader, each chapter offers players a different experience. After completing Chapter Three, you finally reunite with your voidship, but of course, the responsibilities of the Rogue Trader continue unabated. During warp travel, your companions come to you one after another, making requests.

However, unlike the majority, Seneschal Abelard, who has never made a request until Chapter Four, finally approaches you and asks for a favor. Unlike other missions, here you’ll need to do a bit more detective work than fighting. If you’re ready, let’s fulfill Abelard’s request and begin the Blood Ties quest.

Warhammer 40000 Rogue Trader - Lordship Returns His Voidship Once Again

How To Acquire The Blood Ties Quest

After completing Chapter Threeand escaping from Commorragh, you will first arrive at theForests of Janus, and then you will be able to return to your voidship.

At this stage, you willdiscuss the crew memberson the ship’s bridge.

Warhammer 40000 Rogue Trader - Abelard Makes Personal Request

Then, you will return to your quarters, where the Vox Master and High FactotumJanris Danrok will inform you about the events that occurred in your absenceand assign you new missions.

After this pair leaves,Abelard will cometo you and make a personal request. The mission involves Abelard’s family, and the Werserians are accused of betraying House von Valancius.

Warhammer 40000 Rogue Trader - Voidship Reachs Mundus Valancius System

Firstly, ask Abelard how this could be possible.He will normally say that the events do not concern you, but the Werserians are under the personal protection of the Rogue Trader. At this point,choose this option:

This way, theBlood Ties quest will begin, and you will need togo to Dargonus.

Warhammer 40000 Rogue Trader - Failed Assasination Attempt On Dargonus Planet

Reach Planet Dargonus

You start Chapter Four in the Telikos Epsilon system. First, you need toreach the Mundus Valancius system.Remember that Mundus Valancius lies toyour north.you’re able to get there by the following route:

After arriving at Mundus Valancius, proceed toenter the planet Dargonus. Upon entering the Von Valancius palace, you will encounter a tumultuous scene with servitors on the ground, andone of the wardens will inform you that the Governor will handle the situation.

Warhammer 40000 Rogue Trader - Lordship Enters Throne Room

When you inquire about what happened, they will tell you there was anassassination attemptand that the wardens prevented it. Here are your two options:

When youinquire about the Governor,you will learn that he intends to put House Werserian on trial. They will also mention that Clementia is with the other Weserians. At this point, you have no choice but toleave this area.

Warhammer 40000 Rogue Trader - Lordship Speaks With Governor

If youexamine the bodies with an Awareness skill check, you will find a bloody letter on one of them. From the letter, it appears that the deceased were intended to appear noble before their deaths:

“…eful and discreet. Keep away from the lords and ladies. You must look like a noble to the servants and wardens. Do not engage in conversation with anyone. Your task is avoid exposing yourself ahead of time and let the Werserians get away while the wardens are busy guardian Rogue Trader.”

Warhammer 40000 Rogue Trader - House Gaprak Location

So, if you examine the letter,things get a bit more complicated.

Enter The Palace And Speak With The Governor

After entering the palace andproceeding toward the throne room, you will see that the crowd wishes to speak with Clementia, but the Wardens are not allowing them due to the Governor’s orders.

Upon entering the throne room,Governor Urbend Drivestem will greet you.Here are the dialogue options you may choose:

Warhammer 40000 Rogue Trader - House Sauerback Location

If you do not wish to play detective, you can directly find the Weserians guilty. However, this will lead to a public execution andcancel the Blood Ties quest.If you intend to proceed with the quest,avoid this option.

If you listen to the accusations against House Werserian, you will also have the option tohear the events from Clementia’s perspective. She will express her willingness to help with the events that occurred while you were absent, but will mention that intrigues have targeted the Werserians.

Warhammer 40000 Rogue Trader - House Werserian Location

By asking for evidence from the governor, you can gain further insight into her perspective, and you may seehis son presented as a witness.

When you ask the nobles whether they support the accusations, the Gaprak and Sauerback families will saythey support the governor.Even if you request the release of the Werserians, the governor will insist on punishing the culprits.

Warhammer 40000 Rogue Trader - Lordship Finds Governor’s Son Guilty

He will mentionthe arrival of a representative from the Adeptus Arbitesand express a positive view of resolving the situation independently. This leaves you with the only remaining option:

Here,you will be free to explore againand will need to find the culprit, thus trying to uncover the truth of the matter. There are some people you can talk to:

Listen To The Thoughts Of All Nobles

First, talk to the Gapraks, located in thesouthwest of the throne room.Exhaust all dialogues with Toriana Gaprak.

The Sauerback family islocated northwestand is close to the Gapraks. Here, you’re able to annoy Macharius Sauerback by kissing his wife Regina’s hand.

After a Persuasion skill check, you will receive a flirtatious glance from the woman’s eyes and gain 11 experience. Macharius will become furious and willtell his wife to stay away from you.

With aLore(Imperium) skill check,you’re able to observe Macharius looking with disgust at the Xenos in your crew, gaining another 11 experience.

Then, with aCoercion skill check,you can confront him about this and ask if your companions distress him. Afterward,you can accuse Macharius and his familyof heresy due to his hatred.

In the northeast, there is the community of House Werserian. You can listen to all of their dialogue to understand the events.

Afterward,speak with the Drivestem family located in the southeast of the room. You cantalk to the Governor’s son, Cornelius, and while doing so, Heinrix will keep an eye on him if he’s with you.

You can intimidate Cornelius with aCoercion skill checkor use Heinrix’s presence to achieve the same goal.

After succeeding,Cornelius will admit that everything was due to his own mistake. A logistical problem arose because of the numbers that he miscalculated. Then, he’ll reveal thata mysterious figure, whom he hasn’t seen, instructed him to blame the Werserians.

After learning that he corresponded with this mysterious person via letters,it’s up to you whether to have Cornelius executed or spare him.

Option One: Have House Sauerback Executed

Then,you can gather everyoneand demonstrate the innocence of the Werserians. Right after, you’ll declare the House Sauerback culpable.

owever, your motive for their culpability will appearsomewhat personal, which might not fully satisfy you. Consequently, the House Sauerback will becondemned and executed.

Following that, you’ll need toconverse with Abelard on the voidship.

Option Two: Have House Gaprak Executed

If you wish to delve deeper into the events, exit the throne room, and you’llfind Gallen Gaprak on the left side of the stairson the lower floor.

Initially appearing to have ended his own life, upon further examination through a rigorousAwareness skill check,you’ll notice a small hole in his throat. However, it’s unclear who killed him.

When you search his pockets, you’ll find ashort note.

At this stage, you canrequest the Governor to gather everyone. This will open an option for you tofind the House Gaprak guilty, and you can have the entire family executed.

Afterward, you’ll need tospeak with Abelard on the voidship’s bridge. But if this still doesn’t satisfy you, you have the option tofurther investigate the events.

Option Three: Find The Mastermind Behind The Events

You can ask the Gaprak family about the deceased person. After learning about the deceased, you’ll discover thathe was merely a puppet,and you’ll need to find the mastermind behind it.

The Werserians are unaware of this situation, and theSauerbacks will claim they know nothingabout the note found on the deceased person.

When you return to the House Drivestem,new dialogue options will become available.you may ask them about the deceased person. Then, you can inquire whether Macharius Sauerback was seen before your arrival today.

One of the aristocrats will claim to have seen him, sitting on a bench inside the palace with a stranger.

You canask this aristocrat to lead you there.Upon inspecting the bench,you’ll find a wine bottlebelonging to House Sauerback after passingan Awareness skill check.

At this point, there’s nothing more you can do.Ask the Governor to gather everyoneand announce that you will deliver judgment.

Here, there are plenty of options where you’ll be subjected to anAwareness skill check.While you make these decisions,Abelard will be observing the group. Thus, you have three options:

By choosing the first optionand leaving the command to Abelard,he will interrogate Machariusand learn of his loyalty to the von Valancius family.

As Regina is about to slap Abelard, he grabs her wrist andreveals the device she has been hiding– the weapon used to kill Gallen Gaprak. Thus,you will uncover the mastermindbehind the events.

Following this, you can question Regina Sauerback.

Additionally, if you have developed a close relationship with Regina and flirted with her in front of Macharius,an extra dialogue option will appear. However,it does not change the outcome.

After hearing Regina’s words, you will have the finaltwo options remaining.You must inform Abelard who will be executed:

By choosing the second option, you willreceive the Traitor’s Ring, Regina’s assassination weapon. Now, there is nothing left but tospeak with Abelard on the voidship’s bridge.

Speak With Abelard And Finish The Quest

After conversing with Abelard on the ship’s bridge, you mustchoose an option regarding his future,but regardless of your choice, it just affects the ending of the game.

Your current selectiondoesn’t change anything for your gameplay. you’re able to tell Abelard to take care of his family or to stay with you.