Summary
When you first get access to the Trouble Board inPaper Mario: The Thousand-Year Door, you might end up debating whether or not it’s worth all the effort. After all, coins aren’t exactly a commodity, especially in the later chapters of the game.
However, while the coin-based rewards may not truly be compelling, there are a handful of rewards that are absolutely worth taking the time to complete. For most of them, you don’t even really have to go that far out of your way to get them done, which means that you just get to reap the fruits of your labor with very little labor actually involved.

7Try To Find Me
Given By Koopook After Chapter 1
This quest might be a little bit annoying, given that you have to hunt down Koopook in Hooktail Castle; however, you can get this quest early on, and the reward does compensate for the annoyance (mostly). After finding Koopook, you should receive a Member’s Card.
This Member’s Card allows you to play the Plane Mode game in Pinata Parlor. Although this item won’t necessarily enhance your quality of life in the game, it will unlock more things that you can do and make the world that much more immersive.

6Help My Daddy
Given By Pine T. Jr After Chapter 2
After you pick this Trouble up, head straight to the Pit of 100 Trials underneath Rogueport. Although the lower levels will be difficult to trudge your way through, you only need to get to level 18 for this Trouble. After finding Pine T. Jr’s dad, you should receive the Silver Card.
This card allows you to play the Paper Mode game in the Pinata Parlor. Again, perhaps not a necessary item, but it’s a step up from the basic Member’s Card, and it gives you something to do if you get bored of the endless dialogue and quests.

5Important Thing
Given By Frankie After Chapter 6
This Trouble is so easy you’d be a fool not to take it. You’ve already found Francesca’s wedding ring - now it’s time to find Frankie’s ring. At the very least, this Trouble is still filled withsome fun dialogue, which seems to be par the course with this daring duo.
Once you’ve found Frankie’s Wedding Ring (it’s just to the right of the Trouble Center), you should receive a Gold Card. The Gold Card gives you access to the Tube Mode game in the Pinata Parlor - again, another card for another game, but if you have one, you might as well get them all.

4Help Me Restock
Given By Plenn T After Chapter 1
Thankfully, you can pick up the Help Me Restock Trouble fairly early on - which is great because the reward you get for it (an Ultra Shroom!) is even better. Chances are that you won’t need an item that heals 50 HP just after Chapter 1, but that’s not the point - the point is that you have the item, and you can use it when you finally do have 50 HP (or as a last resort).
The only thing that kind of sucks about this one is that you have to go out of your way to visit Petalburg, but at least it’sa pretty and enjoyable area to visit every so often. Alternatively, you can just pick up five Courage Shells before you finish Chapter 1.

3Tell That Person…
Given By Eve After Chapter 5
The Meteor Meal isprobably one of the best non-badge items in the game, which means that this is a Trouble that you should prioritize when you get to it. Of course, the reward is a one-time deal, but it is worth the effort. For this Trouble, you’ll need to find Eve in Twilight Town, who will then send you off to go and speak with Podley over in Rogueport.
What joy it is to play the messenger (not really, but the reward makes everything worth it). The Meteor Meal recovers 7 HP immediately and will continue to gradually increase your HP.

2Seeking Legendary Book
Given By Zess T After Chapter 4
One of the best things about this Trouble is that you may actually pick up the key item before Zess T’s request has even been posted. While you’re in the Creepy Steeple just past Twilight Town, you can roll Mario up into a little tube and under a gap just before the first interior door.
Snag the Legendary Cookbook and drop it off once you’ve taken the Trouble. From that point on, Zess T can cook you any meal that requires two ingredients (AKA super great health and flower point restoration items).

1“The Elusive Badge”
Given By ??? After Chapter 4
You might think you have all the companions that you’re able to get your hands on, but until you’ve taken on this Trouble, you’d be wrong. The Elusive Badge Trouble requires you to meet up with a mystery requester (surprise, it’s Ms. Mowz!) From there, you’ll need to hunt down her elusive badge in Hooktail’s castle.
Make sure that you have Madame Flurrie equipped, and you should do just fine hunting it down. Return to Ms. Mowz and receive your reward - Ms. Mowz herself as your new partner in crime.