Summary

InBaldur’s Gate 3, the voice of the narrator, Amelia Tyler, guides us through our adventure the way a Dungeon Master would if we were players sitting around a table. Her range, from dry wit to biting mockery, has made her an iconic part of the game. No matter what route you take (good, bad, and everything in between), she’s along for the ride, and we wouldn’t have it any other way.

With so many lines to choose from across multiple endings and various scenarios, it’s difficult to pick out the best lines from the narrator. Especially when the writing for the game is so vivid, and she savors every detail. That said, we’ve done our best to narrow it down as much as possible.

Baldur’s Gate 3 Masons Guild.

8"Tongs! A wide variety of tongs."

Larian Studios doesn’t shy away from poking fun at you, the characters, or even their own game design. This line is said when considering a workbench that, apparently, holds a ridiculous number of tongs. Lines like this are a nice reward for exploring, even when you don’t find anything else of value.

This line is one of Amelia Tyler’s, the voice actress’s, favorite lines, too. In an interview, she said she liked the silly lines like thisthat went “full-on Terry Pratchett.” And we agree with her.

A close-up of the Druid Nettie talking to the player character about Halsin and the tadpole in her chambers.

This line comes from using Speak With The Dead on Nettie’s corpse and choosing to tell her that Halsin is dead. In a game that delves into the dark and brutal as often as the comedic, this line demonstrates the subtle ways the narrator conveys sorrow.

While the best example of this may be in Act 2, where each killed shadow vestige has a paragraph that sums up its life (clearly cut tragically short), this line hits harder because it isn’t expected. We expect the line “The corpse does not stir. It will answer no more questions.” Or something that conveys lifelessnesswithoutthe surprisingly profound peek into what that means not only for the body but for the mind.

Netherbrain flies high above ruined Baldur’s Gate in Baldur’s Gate 3 final battle cinematic.

6"Silence. Free Of Urge And Worm, Your Brain Is Battered And bruised, But It Is Yours. Yours At Last."

In order to get this line, you must do two things:decide to destroy the Netherbrainand resist Bhaal as the Dark Urge. Once you do, you’re treated to this catastrophic ending. The triumph in the repetition, the narrator’s delivery carries unmistakable pride as you savor your newfound freedom.

Of course, the line that you get when you’re not the Dark Urge is almost as iconic: “Silence. For the first time in a long time, your thoughts are entirely your own. And then—gravity.” But the battle for victory over both BaalandNetherbrain is harder won.

The Dark Urge from Baldur’s Gate 3

5"You Are No Hero, You Only Play The Part."

The narrator doesn’t shy away from reminding you that your actions have weight, and she isn’t afraid to pile on the guilt. While being a hero may be the path that many players take, that doesn’t mean there aren’t a lot of places, and choices, where you could easily slip from the high road (if you even started on it).

Lines like this give Baldur’s Gate 3’s narrator a chance to show off her range, and the judgment in her voice gives this clever phrase a deeper meaning.

Tav looks out on Baldur’s Gate at night.

Coming out of Act 2 and beginning Act 3, you’re at your lowest point. So far, all of your attempts to get the cure have been thwarted and your enemies are not only multiplying but more powerful than you could have dreamed.

This line perfectly captures the bittersweet feeling of leaving behind the shadowlands, which are left, even if you do break the curse, damaged, twisted, and littered with corpses. This is a perfect encapsulation of the difficulty of being forced into the role of hero, the weight on your shoulders, not a burden you sought to bear.

Baldur’s Gate 3 Player Talking To Goblin

3"Your Violence Hasn’t Gone Unnoticed. It’s About To Be Returned In Kind."

A simple sentiment, this is a delightful way for Baldur’s Gate 3 to translate the modern phrase “you’re about to find out” for the setting. You can also hear the narrator having a bit of fun with what amounts to the threat of imminent battle.

Depending on your play style, this might be a quote you hear a lot. The rest of the quotes like it, about NPCs noticing your attempts to pick locks or steal things that are marked in red, are all delightful, but this is the best of that category.

The mark of the absolute glows on a Drauger in dialouge with Tav.

2"As The Symbol Glows, Power Courses Through You.Authority."

Probably the most iconic single word the narrator says isauthority. We hear this line quite a bit throughout the game, as we use our tadpole to bend others to our will, so it’s bound to be one that sticks in our heads long past the final credits.

The voice-acting for this line is a perfect blend of command and pleasure. We may not like the tadpoles in our heads, but who can resist their siren’s song of power? After all, it is enjoyable to have so much authority.

Tav And Shadowheart Embrace during Baldur’s Gate 3 Ending

1"Everything You Did, Everything You Sacrificed—It Was Worth It, For This."

At the end of the game, depending on the ending you get, the narrator will deliver this final line. After a campaign that probably stretched close to 100 hours, if not more, it’s really nice to hear this bit of reassurance.

This line especially hits home whenwe’ve fallen in love with our in-game companions, player character, and friends. It may be clichéd, but there is an undeniable power to working hard to receive your own version ofhappily ever after.