Summary

Along with getting the best weapons for your units and characters,Unicorn Overlordgives you dozens of shields and accessories that can help equip units with a proper armor set. Nothing else changes aesthetically on the character models, but stats and abilities are added.

Shielded units have the option of regular shields for Fighters and Knights or great shields for Legionaries and Amalia the Dreadnaught. Units that don’t have shields sometimes have an extra space for accessories to equip additional stat bonuses and skills.

Landsknechts in Unicorn Overlord

5

20%

Breaker attacking in Unicorn Overlord.

Additional Stats

Guard Efficiency +25%

These are fairly effective shields that can offer decent defense for Fighters/Vanguards, Landsknechts, and Vikings. Along with a decent guard rate and efficiency, the buckler comes with the Wall ability, which helps the user of the move negate one physical attack in the battle.

This shield is best for your frontline units, withstanding a single strong attack, so they can retaliate with their attacks that can beat back the opposition.

Vanguard in Unicorn Overlord.

Physical Attack +2, Physical +10%. Critical Rate +10%

For any warriors with formidable physical prowess, this is a great accessory to attach to them. High-damage units like Sellswords and Housecarls will have an increase in physical attack. Along with this, units with high critical rates like swordfighters, werewolves, and werefoxes can deliver more critical damage, finishing enemies off more effectively.

The Warrior’s Medallion can be combined with other damage-boosting accessories like berets, Mercenary Eyepatches, and the strong weapons you’re able to find or buy throughout the different towns and regions throughout Feverith.

Aramis the mysterious Swordfighter with Primm in Unicorn overlord.

Guard Efficiency +25%, Poison Immunity

When fighting enemies that use poisonous weapons or attacks, the Viper Shield is perfect for nullifying poison damage, especially against Thieves and Rogues, who can throw poison knives that can cause continuous damage even if the initial attack does little damage.

The Viper Shield is very effective in ensuring your front liners don’t suffer from toxic attacks and that the Archers or other units behind them can strategize to take down the rest of the enemy units.

Hilda the Wyvern Master in Unicorn Overlord.

2

Heals 20% of Health when using Active Skills

Josef posing in victory in Unicorn Overlord

This is a special item that can be equipped by any of your units when preparing strategies. When your unit with the broach equipped has some significant injuries, this will heal 20 percent of their health during an active attack, move, and spell charge.

Previous entries for accessories were more useful for frontline attackers and defenders. This equipment is special for a change in that it’s recommended for making a near-invulnerable wizard or cleric who can take care of the party while keeping their health intact.

A Sorcerous and a Druid in Unicorn Overlord

3

Initiative +6, Max Health +10

For flying riders of Gryphons and Wyverns, these reins offer additional initiatives, health, and the means to evade enemy Archers for a turn or two. This accessorypairs well with the Dragoon Warspear for Wyvern riders, and adds up the initiative while keeping the user safe from ranged attacks to quickly deliver the finishing blow.

Aerial Wing is very important for flying units. While Wyvern riders are slightly more durable against archers, this skill is useful against Elven arrows and magical attacks from Witches and Wizards.

Vikings in Unicorn Overlord holding a shield and axe

N/A

Guard Efficiency +25%, Heal 10% when using active skills, Max Health +5

While this shield doesn’t offer a lot of defense for a shield, the Blessed Roundshield offers several useful additional stats for healing and max health. Having a character that can engage in multiple attacks and actions can utilize this shield for additional healing opportunities.

Legionaires In Unicorn Overlord watching over battlements

Landsknechts, Paladins, and Vikings can take advantage of this shield, having a little bit of extra health and a means to heal with each striking action and attack.

1

Miriam the Sainted Knight in Unicorn Overlord.

Grants 20% Magic Attack, Grants 1 additional AP at night

A great robe to add for magic-using units. The dusk robes add additional damage and attack opportunities for nighttime engagements. Add this with the Leather Hood and Silk Hood, and you’d get a very boosted Mage for the most damaging spell attacks, whether you’re fighting in the day or at night.

When you start facing Bestrals in the Bastorias chapters of the game, having a magic unit that can match their ferocity at night is vital for victory in battle.

6

Bestrals could be potential overwhelming enemies if you’re not prepared to endure their onslaught of attacks. The Beast Hunter’s Buckler ensures that you’re well-protected against them, turning a medium guard into a heavy guard and adding additional PP for passive skills.

Promoted units that gain their shields for inventory slots like Vikings and Landsknechtsare perfect for these along with equipping several anti-bestral weapons to even the odds in the battles ahead, especially when nighttime comes.

13

35%

Guard Efficiency +50%

This is a robust shield for Doom Knights and Legionnaires. With the Bulwark skill, an entire row of allies will be immune to a single physical attack. This brief moment of reprieve would be enough to give your team that small edge towards tackling enemies.

The Bulwark Towershield is a steadfast piece of a frontline team. Keeping this shield for your best defensive units ensures that your damage-dealing team members can focus solely on attacking the enemy with no fear of too much damage.

7

30%

Guard Efficiency +25%, Heal 10% HP when using Active Skill

The Holy Knight Shield is the best for Paladins, Saint Knights, and Vanguards. When dealing with enemies that can debuff your units, the Holy Guard skill helps negate these and ensures that your best fighting units are immune to any debilitating effects.

This is a good shield to use in the face of dealing with Shamans and Druids due to their devastating impact on your team if ill-prepared. Giving them little chances to weaken your units makes the difference between a swift victory and a drawn-out uphill battle.