Summary
Following more than a decade of development,Ubisoftfinally releasedSkull and Bonesthis year. Sales numbers for the long-delayed pirate game haven’t yet been revealed, but reactions to it coupled with the eight-hour free trial offered up suggest the game didn’t do too well out of the gate. A massive price reduction for Skull and Bones further suggests the Black Flag-inspired title isn’t performing as Ubisoft might have envisioned as the game is currently available for just $29.99 only two months after its release.
Amazon has Skull and Bones available for only $29.99, so more than 50 percent off the $70 you usually have to pay for what was described by Ubisoft’s CEO asthe world’s first quadruple-A game. Whether you agree with Yves Guillemot or you’ve been skeptical about trying Skull and Bones, I’d say $29.99 is a pretty great deal for the game. I’d actually argue that’s exactly what Skull and Bones is worth.

Both thePS5andXbox Series X|Sversions of Skull and Bones are available for $30 at Amazon through the link in the box below. No indication of how long the game will be available for a reduced price, so cash in on it now if it’s one you’ve been waiting for a price cut on before giving it a whirl. Although it has only taken two months for Skull and Bones' price to be cut by more than 50 percent, it seems very unlikely it will drop lower than $29.99 for a very long time, no matter how poorly its sales are performing.
Skull and Bones
WHERE TO PLAY
Skull and Bones is a pirate-based action game from Ubisoft, with persistent open-world multiplayer. Set in the Indian Ocean, you must raise your reputation as a pirate, build and command ships, and loot to your heart’s content.
On top of slashing its price and giving anyone who wanted it eight free hours with the game, Ubisoft also ran an open beta ahead of Skull and Bones' release, clearly hoping most of those who played would like it enough to pay the $70 entry free to stick around.Some people were inspired to return to Assassin’s Creed: Black Flagafter its release as the player count of the AC game that inspired it saw an impressive uptick following Skull and Bones' release. Hey, that’s still money in Ubisoft’s pocket, right?
It’s not Black Flag money that Ubisoft wants right now, though. The amount of time and effort that has gone into Skull and Bones, writing it off as a failure simply isn’t an option. I still truly believe that the price point of the game was its biggest issue, and potentially an issue that can’t be rectified. The cons of the game have already been widely discussed and people who haven’t played have formed their opinions and moved on. As noted, it’s definitely worth $30, but two months on, I’m not sure how many people will want to track back and try it out, even for that much lower price point.