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Final Fantasy 14’s main story takes hundreds of hours to complete, and that’s not even taking into account the thousands of hours worth of side content to explore along the way. Throughout the main story quests, you’ll be able to battle through dozens of dungeons for EXP and gear.
Optional dungeons allow you to take a break from the main story and delve into new locations. The majority of optional dungeons in the game exist within the base game, A Realm Reborn, but each expansion adds at least a few side dungeons to take on. Below, we’ll take a look at how to unlock every single side dungeon in Final Fantasy 14.

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Clear The Aurum Vale and complete “Going for Gold”
Clear Halatali and complete “Hallo Halatali”

Curds and Slay
King of the Hull
Hugubert - Mor Dhona (X:22.0, Y:8.7)
Complete “The Ultimate Weapon” MSQ
Clear The Sunken Temple of Qarn and complete “Braving New Depths”
Clear The Wanderer’s Palace and compete “Trauma Queen”
Clear Amdapor Keep and complete “Ghosts of Amdapor”
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60
Tsachraet - Limsa Lominsa Upper Decks (X:12.7, Y:12.8)
Complete “Heavensward” MSQ
Clear Pharos Sirius and complete “Sirius Business” and “Why So Sirius”
E-Sumi-Yan - Old Gridania (X:6.0, Y:10.6)
Clear The Lost City of Amdapor and complete “One Night in Amdapor”
Clear Hullbreaker Isle and complete “King of the Hull”
63
Complete “Forever and Ever Apart” MSQ
70
King of the Castle
Complete “Hope on the Waves” MSQ
Clear The Fractal Continuum and complete “Do It for Gilly”
Clear Hells' Lid and complete “An Auspicious Encounter”
Secret of the Ooze
Clear Saint Mocianne’s Arboretum and complete “An Overgrown Ambition”
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