If you’re looking for a Mishima and Kazama fix inTekken 8, you’re in luck, as the roster contains more than a handful of options, enabling you to showcase your skills and knowledge via Lightning Attacks and other gimmicks exclusive to this bizarre family that is constantly trying to kill one another.

Furthermore, if you’re looking for a more ominous and vicious take on this fighting style, Devil Jin will deliver everything you want and then some. It makes for one of the most exhilarating and aggressive playstyles in the game, which is equally as flashy as it is evil. Devil Jin may not be a new concept in the world of Tekken, but with his new Stance and the new systems and mechanics, he may be a bit different than you expect!

Devil Jin laughing maniacally in Tekken 8.

Devil Jin Overview

WhileDevil Jinis an exceptionally cool character, he isnaturally going to be one of the more complex and complicated charactersto play in Tekken 8, thanks to him possessing the typicalMishima and Kazama actions,forcing you to hit ‘Just Frames*’ to get the most out of his kit.

Furthermore,Devil Jin has access to several stances,which can be a bit hard to master. While his new ‘Mourning Crow Stance’makes him far easier to play than ever before,the fact that you still have toutilize his’Wind God Step’ to execute some of his better offensive optionsmakes him a poor choice for newcomers.

Tekken-8-Devil-Jin-Electric-Uppercut

Devil Jin isflashy, fun, and robustbut can bevery complex and technicalfor beginners. He has ahigh skill ceiling that makes him rewardingto play and learn but hedoesn’t have a low enough floor to recommend for players new to the genre or series.If you have the time and energy to train and grind the online modes, he will teach you the ins and outs of the game. Just prepare to lose a lot in the early goings!

    • Just Frames refers to moves you must perform with frame-perfect execution and timing to get the most out of them. Being just a little off will result in a different outcome, typically offering far less damage or combo routing!

Devil Jin performing a Heat Smash in Tekken 8.

Devil Jin Important Moves

Now that we’ve warned you about the complexities of Devil Jin, we would like to take this time tohighlight some of his more common and crucial movesthat you willoften use to kick off your combos or begin your offensein general. He has many more moves than the ones highlighted below, but these will be the ones you should familiarize yourself with first!

d = Down

Tekken-8-Devil-Jin-Victory-Screen

u = Up

b = Back

f = Forward

★ = Neutral (Don’t Press Anything)

u 4

b 4

d 1

f ★ d d/f

3+4

f 3

Devil Jin enters his Mourning Crow Stance.

As referred to above,Devil Jin has many more moves at his disposal,and we cannot urge you enough tocheck out his entire Move List via the game’s Practice Mode.While you don’t necessarily need to commit them all to memory, getting a general grasp on everything he can do will benefit you in the long run!

Devil Jin Combos

Next up are thecombos,the section you were all likely looking forward to the most. Who doesn’t like to execute some exhilarating combos in fighting games? Fortunately for you,Devil Jin has lots of them and many ways to execute them.

The many sections below will highlight a handful of combos of Devil Jin’s, coveringStandard and Counter Hit CombostoWall Carry Combosand concluding with one that has him use hisRage Artto close things out with a bang!

Devil Jin Rage Art Combo

Devil Jin Tips And Tricks

Finally, to close things out, we will leave you with afew more tips and tricksthat will - hopefully - allow you toget a bit more out of Devil Jin and make him slightly more accessible.Again, he will be one of the more challenging characters to learn, thanks to the nature of his Wind God Step mechanic.

Like we mentioned at the very start of this guide,Devil Jin’s new Mourning Crow Stance(f 3)makes him much more easier to play than ever before,and we weren’t exaggerating. While he will still be challenging once you have to execute Wind God Step, this will be an excellent tool to use before you master that aspect.

Hisf 3, 1attack leaves himplus eight on block,making it anexcellent way to close the gapon your opponent, enabling you topunish your opponent if they attempt attackingimmediately after. Furthermore, hisu/f 1is also an excellent option to throw out, as italso leaves him plus on block,leaving him in the advantage, making him a pressure monster!