When you play throughAnimal Well, the Bat will definitely not be the first puzzle you come across, but it is one heck of a doozy if you’re not prepared! As soon as you light the candle in the room, the Bat appears and only stops attacking if you leave or defeat it.

The cavernous room makes it a little tough to see what you’re doing even with the candle lit, but don’t you have something on you that could create an even louder, even more dramatic light? This guide will help you solve the Bat puzzle in Animal Well!

bat location in animal well marked by skull icon

You need quite a few Animal Well upgrades to make it through the path that leads to the Bat -the real Discfrom the ghost dog puzzle,the B. Wandfrom the Seahorse,and the Yoyodown pastthe Ostrich puzzle.

Where Is The Bat?

The location of the Bat in Animal Well is denotedon the map aboveby the skull icon, but we’ll walk you through how to get there for the first time if you haven’t already.

It’s a bit of a hike to reach the Bat, but it’s a puzzle worth the journey!Starting from the egg room, you’ll need to go right andjump up to the laddernear the ceiling on the next screen over.Climb to the topnear a blockade you may or may not have opened by now, anduse the platforms above the blockadeto jump up to the next screen.

riding the disc over the three dogs on the way to the bat in animal well

Here, you’ll need touse your Disc to make the switches alternate, which makes something of a ladder for you to use toclimb to the screen abovethat room. You’ll see another set of switches on the floor, but ignore them for now andgo left, jumping up these platforms into the next room.

There arethree dogsin this room, in a large opening in the floor, souse your Disc to distract themto allow yourself time and space to cross to the other ladder andexit the screen to the left.

the room with the dog statues and a plant in animal well

If youbounce the Discbetween the walls above the ladders without catching it, it bounces back and forth endlessly, keeping the dogs' attention the entire time.

In the room ahead with the two dog statues, use the platforms to the left togo down one screen. This room has several platforms and walls where you canuse the switch on the floor where you came in to change what’s transparentin the room. However, there’s another problem - anunlit candlesurrounded by these changing walls, spawning spirits until youlight the candleto make them stop.

using the disc to hit a switch and light a candle in animal well

This room requires you tohit the switchto make the wall directly to your right transparent, which cages off the candle.Jump to the platform to your rightand quicklytoss your Disc at the switch. It will bounce between the wall and the switch, keeping the layout of the room as it does.

From the candle,use the platform to the right to reach the switch on the right side of the room, which opens the gate back by where you came in. Make your way back to the entrancealong the bottom of the roomand jump up onto the wooden platform by the switch, grab your Disc, andgo left.

ice puzzle leading to the bat in animal well

The room ahead hassix stalactites, three along the ceiling and three along the bottom of a platform. To cross, you have a number of options, but we found it quickest touse the Disc to hit each of the middle stalactites three times. There’s also ablocked pathto the left, but no button is visible in the room.

The button to open this gate ishidden in the upper left corner, to the left of the leftmost ceiling stalactite that uses the wall to the left of the ladder as a platform.Use the bubble wand to jump to the platformin the middle of the room, where you’ve got a few options on how toknock down the left two stalactitesto access the hidden button.

hiding in a nook during the fight with the bat in animal well.

It’s a pretty finicky jump to access the button from the top of the platform, but we found it easiest to stand on the small platform notch just to the right of the ladder and blow a bubble to carefully jump under the chunk of ice left in the ceiling.

The ice you knocked down is blocking the bottom part of the ladder, blocking your way forward.Use your Yoyo to break this iceand proceed into the path you just unlocked, heading a screen to the left.

the room with the kangaroo statue and firecrackers next to the bat fight animal well

Ahead, you’ve got another room with platforms and walls that turn on and off, as well as a pretty angry spirit that spawns to follow you if you’re not careful. There’s aladder in the top left corner, but the path is blocked.Hit the switches on the floor to change which platforms are solid, and use them to carefully reach the button to open the path above.

Once you’re prepared,climb the ladderyou just unlocked and prepare to fight the Bat in Animal Well in the room ahead!

a firecracker defeating the bat in animal well

How To Defeat The Bat In Animal Well

The room seems pretty unassuming, right? Well,light the candlein the center, and you’ll find that you’re not alone - the Bat in Animal Well is ready for a fight.

As soon as the fight begins,the Bat attacks every time it can see you. Thankfully enough, though, you’ll be able to gauge when it’s actually going to swoop down on you, asthe Bat’s face changesas it charges up for a moment. This should be enough time to help you get to cover, so take every warning at face value!

The Bat can reach you in most places in this room, but rightnear the entranceis asmall nook in the left wall. It’s got a fruit in it, making it pretty easy to spot, even if it is a bit dark.The bat can still hit you here, but it’s a bit more difficult, especially if you jump up into the little area above you at just the right moment.

So you know how toavoidthe Bat, but avoiding it isn’t the name of the game - you’ll need to defeat it. And given that bats thrive in the darkness, you’ll need to find a way tolight up the roomto damage this creature. The candle you lit isn’t enough, but the loud, bright sensation ofyour Firecrackerswould do the trick.

If you’ve come prepared with three Firecrackers, you can skip this next step, but it takes three full hits to take out the Bat in Animal Well, so be sure each of your limited stock hits.

In thetop left cornerof the room, you may have noticed apathway blocked by a large stalactitein the ceiling.Use the Yoyoto carefullyknock down the stalactite by the nook near the entrance, and break it to allow yourself more space to move, andblow a bubble to carefully reach the platformand head into the room to the left.

It’s pretty peaceful, in comparison to what’s waiting for you back in the cavernous main room, but the main thing to take note of here are thethree Firecrackersgrowing from the ground beneath the Kangaroo statue on the far side of the room. Hop over the lilypads in the water andgrab all three Firecrackersbefore going back to face the Bat again.

There’s a hidden chest in this room, too - on the dirt stairs on the right side of the screen, the bottom step has a false right wall with green vines, so keep walking into the dark to find a small space with a chest.

This next part is a bit tricky, asyou cannot leave the roomduring this process or the count of how many Firecrackers you’ve landed will reset. Because of this, we recommend heading back down to your hiding nook, to avoid accidentally backing off the screen and into the previous area with the Firecrackers.

Bats like spaces that are dark and quiet, and Firecrackers are neither of those things! To defeat the Bat in Animal Well, you’ll need tothrow three Firecrackers into the roomand watch as the Bat recoils from the attacks.

You’ll need tospace out the Firecrackersto allow the Bat to go through its full animation cycle of being hurt by the upgrade - once it’s back to trying to attack you again after recoiling, you’re safe to throw another Firecracker. All three need to impact the Bat without you leaving the room, so be careful with your timing.

After the third Firecracker successfully lands, the Bat goes down, and you’re free to proceed through the remainder of Animal Well.