Summary
TheFalloutTV show by Amazon is not only fun to watch, but it’s a pretty darn faithful adaptation of the games. The worldbuilding, the music, and the characters are so well done that it’s a worthy entry into the series canon.
Speaking of the characters, theirSPECIAL stats were revealed in Fallout Shelter, giving us a pretty decent approximation of their natural talents. Based on what we see in the show, we’ve assigned them a framework based on which Fallout game they’d fit in with most and figured out what their weapons, armor, skills, and perks look like by the end of the first season.

3Lucy MacLean
Lucy is our plucky and lucky first protagonist in the Fallout TV show. Her idyllic Vault 33 life was upended when raiders attacked her home and kidnapped her father, kickstarting her quest into the harsh and unforgiving Wasteland.
Which Fallout Game?
A father disappearing into the Wasteland and their child leaving the safety of the Vault to find them? Sounds familiar, right? Similar origin stories aside,Fallout 3is a great framework for Lucy’s growth.
The protagonists of both start out skilled due to their sheltered upbringing but without the knowledge to navigate the Wasteland. Though they’re initially thrown around a bit, their talents develop quickly, and they rise to the challenges presented before them.

Weapons
Right out of Vault 33, Lucy’s weapon is a Tranquilizer Gun whose design is unique to the show and has no equivalent in any of the games. It fires syringe rounds that put targets to sleep, with a spotty success rate that works mostly with normal humans. The closest equivalentis theDart Gun.
Later, Lucy acquires a10mm Pistolwhen she is traded to organ harvesters, only to free herself and then shoot her way out of the Super Duper Mart after freeing all the ghouls. It’s likely a stock model, but given her natural skill, she’s able to dispatch four Radroaches, one shot each, with ease.

Armor & Clothing
Like most Vault Dwellers leaving their home, Lucy leaves the Vault in a jumpsuit bearing its number. Her outfit is a unique design to the show, but a good approximation is theArmored Vault 101 Jumpsuit, which provides some nice damage reduction and a bonus to Energy Weapons and Small Guns, to boot. It goes to explain why she’s so tough and a surprisingly good shot.
Perks & Skills
Lucy’s hobbies and training are surprisingly martial in nature for the supposedly peaceful Vault 33. Given her hobbies, two of her Tag Skills areSmall GunsandUnarmed,since she’s shown to be a competent shooter and is skilled in hand-to-hand combat. She also hasSpeechTagged since she tends to take the diplomatic route. At times she’s even successful, like in convincing Maximus to join her cause.
Given her ability to adapt to surface life despite her naivete, she’s probably gotSwift Learner,which goes nicely withEducated,a perk that she owes to her upbringing in the Vault. Having both perks would account for how she’d have a third perk,despite her abysmal EXP gains. Given that she not only doesn’t miss but when she switches lethal weaponry, everything she’s shot so far has died, she also is quite theGunslinger.
2Maximus
A Brotherhood of Steel Aspirant, turned Squire, Maximus has had stricter training and more real-world experience than Lucy, but is still relatively untested. He chafes under the mistreatment of the Brotherhood Knight he serves, though it’s a burden he quickly sheds– earning himself some sweet Power Armor in the process.
Despite being only an Initiate, he’s comfortable, if not entirely capable, with the operation of his Power Armor. Similarly, inFallout 4,you get access to Power Armor from the get-go.
Maximus also has a simplistic skill set, reflective of his rigid upbringing at the hands of the Brotherhood, which goes nicely with the simplified progression system of Fallout 4, which combines Skills into the Perk system.
10mm Pistols are ubiquitous in the Wasteland, from the Mojave to the Capital, but Maximus’ firearm is a rarer variant that you don’t see much after the first two Fallout games.
His pistol has a revolving cylinder instead of the expected magazine-fed ammo system, marking it as an older variant of the 10mm Pistol, theColt 6520. You don’t see that make and model much after Fallout 2.
In his deployment with Knight Titus, Maximus wears what is likely to beBrotherhood Fatigues,but after Titus’ death, Maximus looted his clothes, which were a red variant of theBrotherhood Uniform.
More importantly, he also took theT-60 Power Armor. The armor is stated by multiple characters to come with aTempered Lining, something only applicable to non-Power Armor in the Fallout Games. This modification boosts the resistance to physical and energy damage of the wearer.
Perks
A child of the military, Maximus has a skillset suited to Survival in the Wasteland. He probably has theToughnessperk at Rank 2, since he’s shown to be able to take a group beating and walk away, as well as survive a Power Armored punch to the face.
He also carries what looks to be a heavy and unwieldy pack on the run in his time as a Squire, so he’s likely got Rank 2 inStrong Back.While he’s not shown to be great at fighting in Power Armor, he’s at least shown to be a pretty lethal shot with his 10mm Pistol, which means he’s probably a Rank 2 inGunslinger.
1The Ghoul (Cooper Howard)
The Ghoul is as lethal as they come, owing to his training as a movie cowboy and about 200 years of training those skills as a bounty hunter. One of the oldest and most experienced people in all of Fallout, he has a chip on his shoulder and a merciless attitude, leaving a trail of bodies in his wake.
With his Wild West skillset, the only real option here isFallout New Vegas.Hell, he may very well have plied his deadly trade up and down the Mojave, given its proximity to his Pre-War home of Los Angeles. And unlike Lucy and Maximus, he’s not fresh on his first adventure, but a hardened veteran with abilities that put him at the equivalent of a max-level FNV character (level 30).
The Ghoul’s main firearm is a weapon unique to the TV show, essentially a shotgun pistol that fires gyrojet rounds, similar to the Bolter Pistols found in Warhammer 40k. However, it does have some similarities to weapons found in New Vegas. It has asimilar form factor toThat Gun, though, in terms of power, it hits closer to theRanger Sequoia.
His other weapon, used more rarely, looks very similar to theLever Action Riflefound in the Fallout 4 DLC, Far Harbor. In the last episode of season one, he’s also seen using an explosive to dispatch a Brotherhood of Steel Knight, likely aFrag Grenade.
There isn’t a direct equivalent to the Ghoul’s coat in FNV, at least visually, but theBounty Hunter Dusteris a good fit statistically. It has a boost to both Guns and Charisma, which is in line with The Ghoul’s stat block. More importantly, it also has a pretty decent Damage Threshold. This would account for some of his preternatural toughness since we see him take three shots to the back early on without even slowing down.
He also is likely wearing a brown variant of theDesperado Cowboy Hat.
Traits and Skills
Traits are optional in FNV, and you may have up to two of them, but only one really fits The Ghoul, namelyTrigger Discipline, which reflects his patience in lining up the perfect shot and the devastating wrought when he fires.
The Ghoul’s strengths are fairly obvious, with his Tag skills beingGuns, Speech,andMelee Weapons, though he likely has a smattering of points across all the Skills, given his longevity. He might have also invested extra points inExplosives,given that he kills a Brotherhood Knight in full T-60 Armor with one well-placed grenade.
Oh boy. It’s a safe bet that if it has to do with killing with guns, The Ghoul has it. Of course, he hasCowboyandGunslinger.He also likely hasQuickdraw,given that he always shoots first, as well asFinesse and Bloody Mess,to account for the sheer lethality and goriness of his kills.Run ‘n GunandCenter of Massalso mean that he rarely misses, andGrim Reaper’s Sprintaccounts for his ability to chain kills.
He’s hard to kill, so he probably hasToughness,and his ability to eat his old ghoul buddy means he hasGhastly Scavenger. It’s not much of a stretch to assume that he has its prerequisite,Cannibal.
Though only expressed once in the first season, he clearly hasTerrifying Presence,the way he intimidated that family into giving him information (and food), leveraging his high Charisma score. He also likely hasDemolitions Expertas well.