Summary
Caravan might seem overwhelmingwhen you startFallout: New Vegas. You’re bombarded with rules, handed over 50 cards, and told to make a deck. Less than six percent of players have wonthreegames on PC, and only two percent have won 30. But as director Josh Sawyer himself says, it’s “not that hard”.
In each lane, you have to score the highest number of points between 21 and 26 by placing standard playing cards in a row. Kings double a card’s value, jacks remove a lane of cards (on either side), and queens reverse the direction you can play next, meaning you can switch from going lower in value to higher.

you may try it with the standard deck and hope you get lucky, or you can game the system, which is how New Vegas clearly intends you to experience Caravan. When you meet Ringo hiding inGoodsprings, he introduces you to the game and tells you that casinos across New Vegas banned Caravan because it’s not luck-based, ergo the house can’t win.
How To Win Almost Every Caravan Game
With so many players flocking back to the Mojave or visiting for the first time because of the new TV show, the discourse around Caravan has erupted again. But it’s fun watching from the sidelines as people struggle to grasp the game because most of them are playing it fair and relying on RNG… just like a certain naive Vault Dweller who thinks the post-apocalypse is a just place.
The reality is that Caravan is only difficult in the tutorial because you’re given a bunch of useless cards to pad out your deck. But scavenge in the Wasteland a bit, and you can build the equivalent of a MK. 10 Cap Hoover.

Fill your deck with nothing but tens, sixes, kings, and jacks and you will always draw exactly what you need to get 26, the highest value, while also being able to destroy your opponent’s row in the case of a tie. Play a ten, play a six, double the ten. Voila. It’s overpowered and hardly in the spirit of the game, but we’re surviving on sand and soda lids, who cares?
Frankly, I’m an idiot. I have about as much common sense as a deathclaw trying to repair a broken voice modulator, but even I figured out Caravan. It doesn’t take fine-tuning stats or picking the right perks, it doesn’t even demandLuckor a gambling proficiency like earlier Fallout games. All you have to do to win Caravan is plan ahead, a luxury few deck-based card games offer you.

The RNG is incredibly minimal and, unlike games such as Gwent orQueen’s Blood, the barrier for higher difficulties isn’t dependent on scouring for hotly sought-after rare cards in matches with opponents who have nothing but hotly sought-after rare cards. You can only use standard playing cards in Caravan which are in abundance, so the challenge comes from figuring out which ones to fill your deck with.
And they should just be ten, six, king and jack. It’s not rocket surgery.
Don’t write it off just because of a slightly confusing start and a daunting reputation, go out and boost those lacklustre achievement numbers and get stupidly rich, stupidly easy in exchange for your morals. It’s the true Wasteland way.
Fallout: New Vegas
WHERE TO PLAY
Welcome to Vegas. New Vegas.It’s the kind of town where you dig your own grave prior to being shot in the head and left for dead…and that’s before things really get ugly. It’s a town of dreamers and desperados being torn apart by warring factions vying for complete control of this desert oasis. It’s a place where the right kind of person with the right kind of weaponry can really make a name for themselves, and make more than an enemy or two along the way.As you battle your way across the heat-blasted Mojave Wasteland, the colossal Hoover Dam, and the neon drenched Vegas Strip, you’ll be introduced to a colorful cast of characters, power-hungry factions, special weapons, mutated creatures and much more. Choose sides in the upcoming war or declare “winner takes all” and crown yourself the King of New Vegas in this follow-up to the 2008 videogame of the year, Fallout 3.Enjoy your stay.