Summary

In the desolate halls of Abiotic Factor, survival hinges on more than just crafting weapons and scavenging supplies. You also need to choose a strategic base that will give you an edge over thegame’s roaming horrorsthat stalk the halls, be it a central location for quick access to resources or a secluded hideaway.

The ideal base you choose ultimately depends on your playstyle. However, there are some areas which offer a decent balance between accessibility, proximity to resources, and defense. The following are some of the prime locations you can set up within the game, from secure early-game hideouts to central hubs for seasoned explorers.

The Cafeteria Security Office in Abiotic Factor

7Cafeteria Security Office

Located close to the atrium, this is one of the best locations that you can utilize early on. It’s a relatively large room withenough space to set up your essentials. One of the main advantages of this area is that it has few openings, which, when barricaded, makes iteasier to defend against enemies.

Thecafeteria itself has stockpiles of emergency rationsor pre-packaged meals, providing a valuable source of food in the early game. You might also findutensils, plates, pots and pans for cookingany scavenged food or preparing rations. The rations and potential cooking supplies can help you sustain yourself during the initial exploration phases.

Hallway leading to Level 3 Break Room in Abiotic Factor

6Level 3 Break Room

This break room islocated between Silo two and Silo threeon the third office level. It is a large open area with a kitchen, bathrooms, and functional vending machines. It isconveniently situated near offices, offering additional space to craft or store your materials. The area also providesa large expanse, which enables you to see enemies as they are approachinganduse ranged weaponsto deter them.

There is arobot that randomly spawns hereand so you should always be prepared for a fight when coming back to the base. You can also usework benchesto despawn the robot.

Tram Station In Abiotic Factor

You will, however,need to craft beds or sleeping bagsfor rest and health regeneration since the break room only has chairs or sofas. Whilepotentially more secure than lower levels, the area might still be vulnerable to hostile entities, and so it is recommended tofortify your basewith additional barricades and turrets.

5The Tram Stations

Tram Stations in the gameact as hubs, allowing quick access to various areas, exploration and resource gathering. They haveopen spaces with good sightlinesthat enable you to spot threats from afar. Tram stations at higher levels or restricted areas also havehidden maintenance tunnels, storage lockers, and secret roomswhere you’re able to stash your valuables to create amore secure and stocked base.

While it may seem like an unconventional approach, setting up a base in these locations can be a tactical move becausethe entire terrain can be incorporated into your defenses. you may make use of the existing pillars, railings, or even tracks to create choke points, deployable cover, or even environmental hazards to deter enemies.

The Security Office in Abiotic Factor

4The Security Office

This is one of themost common areas to set up a base, and with good reason. The Security Office has fewer access points compared to open areas, whichcreates choke points that you may fortifywith traps, barricades, or even automated turrets. The office also hasclose access to some major areasin the game, such asSilo two and Manufacturing, as well as a fair share ofmedical supplies and a power supply.

This is a restricted area, and you willneed clearanceto access it.

Gym equipment in Abiotic factor

You will also findfunctional amenitiessuch as security computers, which might hold valuable information about the Abiotic Factor, security protocols, and even access codes for restricted areas. The area gives you arelatively large space to set up beds and storage areasfor your items, but keep in mind that you have to modify the area to suit your preferences.

3The Gym and Kitchen

If you prefer awell-rounded base that feels more like home, then this is the perfect location. Thekitchenin this area containspower, a stove, and refrigeratorsthat you can use to store and prepare scavenged food or rations. There are also adjacent areas such as thebathroom and the locker rooms,which can be used as bedrooms or storage zones.

The gym has a pool within andopen spaces suitable for setting up crafting stationsfor weapon maintenance, armor repair, and tool creation as you progress through the game. You can also use thegood line of sightprovided by the open layout to spot approaching threats and prepare defenses.

Level 2 Level 2 Elevator in Abotic factor

2Level 2 Elevator

The Level 2 Elevator in Abiotic Factor can be an interesting base location, especially if youprioritize mobility and strategic defense. The elevator offers a defensible position, surrounded by metal walls on most sides, which canlimit enemy attacksand allow you to focus your defenses on a single point of entry.

You will notice that there isno space for crafting stations within the elevator, but you might be able to relocate crafting stations you have in the game andset them up on a nearby levelwhile maintaining easy access via the elevator. You’ll need tobe creative when finding resting spotson nearby floors, and you can utilize cover or shadows.

Stairs leading to the Analysis Office in Abiotic Factor

1The Analysis Office

The Analysis Office is an arealocated next to Silo three. It is large, withmultiple zones surrounded by walls,security doors, and major power points. The area hasa fair share of items you can use, but the specific amenities you are going to find here will appear randomly in the game.

There isa lot of space that you can modifyand use to set up storage areas, as well as scouting locales to check surrounding areas for enemies. Note thatmonsters don’t spawn in the office but roam outside it, so you may want to set up turrets at the doors.