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InManor Lords, you supervise as the lord of a settlement with meager supplies but enough land and resources to produce and grow the community into a thriving town. This becomes easily possible when you create the perfect city layout that increases efficiency and keeps everything connected with each other.
The city layout is the heart of building a large town as you expand. Without a proper layout, you may still thrive, but in the long run, your community will take too much time to do simple tasks. You will also fail to defend your city if it is spread too wide and built without coherence.

What Is The Best City Layout?
Connected roads, reduced time spent traveling between tasks and storage, and higher building efficiencyall contribute to thebest city layout. If you begin growing your settlement with anurban city design in mind, all of this becomes possible as you progress and convert a little village into a large town.
A perfect city layout is created whenroads are built, and buildings are connected without sacrificing resources. There are no rules dictating how to build the best layout. However,design is an important aspect of making the best city layoutas you progress. This guide discusses some of the pointers to consider from the very beginning of the game.

Make The City In The Center And Avoid Borders
Every time you start a scenario in the game, you start with one occupied zone.Most zones have at least one dead-end near the borders, where the map ends. Theborders are also the most vulnerable areasas most raiders and bandits start approaching from there and eventually arrive at the center.
Zoom out of the mapas you begin your journey andstart making the best city layout at the center of the occupied region. This ensures you have plenty of time to retaliate against the aggressive forces trying to burn down your time in the event of raids, bandit attacks, or another region’s army approaching to attack yours.

Build An Isosceles Triangle-Shaped Layout
Building the best city layout requires designing the road network in a geometrical layout. Not only does this give a clean and neat look to the overall architecture of your settlement, but theoverall efficiency of workers moving from one place to the next becomes closer and faster.
We highly recommend you make a triangle city layout. The mostimportant buildings in the centerare the Manor, church, and tavern. Each of these buildings serves a purpose, and they are also the least interacted with buildings when compared with the ones where your community works.

Houses On The Left Of The Triangle
After sorting the center,reserve the triangle’s left side for the burgages or housesonly. Startmaking burgages from the main road that forms the left sideof the triangle layout city.
Suppose you have occupied the entire road with the burgages. Make anotherroad at the backside of the house and then construct more houses. This will ensure that more houses that are built as the community builds stay connected with the restof the housingandalways stick to the left side of the triangle.

Marketplaces are important to the burgages. Food, clothing, and fuel stallshelp upgrade level one burgages to level 3 burgages, and therefore, you need aproper place where stalls provide maximum suppliesto most houses.
For this,construct the placement of stalls on either side of the houses. As you grow the housing range away from the main road of the triangle,the marketplaces will grow with it, giving each burgage decent suppliesto bestocked on fuel, food,and clothes(if you have plenty of these resources already).

Production Buildings At The Base Of The Triangle
Theproduction buildings are your settlement’s machinery. You make planks and firewood, cut wood and make timber, make grain from wheat, convert it into grain so ovenscan make bread: all of these are production types, and the closer these buildings are to each other, the better.
Mostproduction buildings are more efficient if a similar building is nearby. For example, placing the Windmill near a Farmhouse will increase the efficiency of the Windmill.

Placing all theproduction buildings at the base will make the whole process faster,and workerscan transfer flour from the Windmill to the oven quickly. That is why it is imperative that you place similar types of buildings closer to each other at the base of the triangle for the best city layout in the game.
Trading Post, Storehouse, And Granary In The Center
TheStorehouse and Granary are two of the most used buildingsby your community in the settlement.Each production building has small storage, and when it reaches capacity, production stops.
If you havefamilies assigned to the Granary and the Storehousebuildings, they willautomatically collect produced goods from the production buildingsand store them at a larger capacity of these two establishments.

People for construction access this surplus of produced goods, and supplies are exported via Trade Post orexchanged between regionsusing the Pack Station. Therefore, you cansave a lot of time on transportation by building the Storehouse and the Granary at the center of the triangle citylayout. This will ensure an equal but short distance from the Granary and Storehouse to each building you construct in the region.
ATrading Post is another important buildingthat frequently requirestransportation of various produced goods to its own storagefor export purposes. Placing thiscloser to the Storehouses reduces the timeyour people take to bring the supplies.

Defense Perspective
Other than reducing transportation time,placing the Storehouse, Granary, and Trading Post at the center of the triangle is vital from a defensiveangle.
That is because when raiders or another region’s army attack you, they light the buildings on fire and destroy them. This causes a loss of valuable goods that otherwise could have been consumed or exportedto earn money.

Placing these important buildings at the center of the triangle, near the Manor, will ensure you’re able to build wallsaround them andincrease their defenses before invaders attack, steal, and destroy supplies that took years to build.
Fields At The Fertile Grounds
Finally, theright side of the triangle city layout should be reserved for the crops and cultivation. you may place aForager’s Hut, a Farmhouse, and a Sheep Farm here. Families at the Forager’s Hut willcollect berries and make herbs, while the Sheep Farm folks cangrow an endless supply of wool and yarn.
However, whenplanting wheat, barley, flax, or rye, you must always check the land’s fertility. These have unique fertility requirements, andthe rye cropis the most resilient.
Rye Cultivation Upgrade
TheRye Cultivation upgrade unlock allows you to cultivate ryeand harvest grain when the harvest season starts. Thiscrop can withstand the poor fertility of the landand still give anexcellent yield during November’s harvestseason.
Wheat and rye both yield grainthat the Windmill can use to make flour. The onlydifference between the two crop types is the fertility requirement.
If youcultivate wheat year-on-year, the land’s overall fertility decreases, reducing the grain yield from the wheat. However, this is hardly affected when you continue using the rye crop.