The characters who feature right at the beginning of a game don’t always make it to the end. Perhaps you eliminate an early-game villain, or one of your allies is killed to give your protagonist more motivation for the rest of the adventure. In both of those examples, the situation is usually scripted, and there’s nothing you can do about it.
Yet, there are games where you’re introduced to people, and then your actions dictate whether they’re still there by the end. This doesn’t necessarily mean they can die. For instance, someDragon Age: Inquisitioncompanions can’t die, but you’re able to still lose them. Here is a collection of games where losing characters is possible.

In The Quarry, you control a full group of Camp Counselors who have an impromptu extra night at the camp before going home. You play as each one at different times of the story, and while controlling them, you have tomake a litany of decisionsand complete some quick-time events.
If you make the wrong decisions or mess up on some QTEs, you may quickly kill off some of your characters. None of the playable ones can die until chapter three, though. So, the game gives you the first three chapters to get to know the characters and possibly grow attached to them before they can meet their demise. If they die, you must continue the game without them. If you kill them all off, you get a premature and pretty dour conclusion to the game.

In most games where you can lose people, you do so because you’ve done something wrong. In Spiritfarer, however, your goal is to lose people. You play as Stella, who sails their ship around and picks up the spirits of the recently deceased. These spirits have final things they need to resolve before moving onto the afterlife, and you must help them.
Once you have assisted them with their final tasks, then it’s time to say goodbye as they join the afterlife. When they’re on your ship, though, you get to know them and learn their backstory, which makes it much harder to let them go.

Despite the whole main story of Dragon Age Inquisition revolving around saving the world, it’s alsoan RPG where you can be evilby saying cruel things and doing bad deeds. In the process of doing this, you will either lose or gain approval from your group of companions.
They don’t all have the same moral alignment, so they won’t all react in the same way to your actions. As such, you have a different approval rating with each one. If your approval rating gets too low with certain characters, they will leave your party and disappear from the game. So, while you can be evil in Inquisition, there can be consequences to it.

Watch Dogs: Legion is an open-world game where you’re able to recruit any person walking on the streets to join your hacker group known as DedSec. Once they join, they become a playable character. So, you can use them during main missions, side content, and as you explore the open world.
They’re all fully-voiced characters who have their own skills and abilities, so it’s easy to grow attached to them. That’s what’s so dangerous about having permadeath turned on because they can easily be killed during missions, especially if you generally avoid the stealthy approach. At least if you lose someone, there are streets filled with people who can take their place.

3Mass Effect 2
Throughout most of Mass Effect 2, you’re recruiting different companions in an effort to build an incredible squad that can take on the Galaxy-wide threat posed by the Collectors and their rulers, The Reapers. Not only do you recruit these people, but you can also create a bond with them, get to know them on a deeper level, and, in some cases, even pursue a romance with them.
Then, in the final mission of the main story, the aptly titled Suicide Mission, some or all of them can die. you may significantly lower the chances of this happening by gaining your companions' loyalty, upgrading your ship, and making the right choices during the mission. All of that is easier said than done, though, and you may need to followa complete guide on the mission to keep all your buddies alive. If they do die, you can’t use them for any side missions you have remaining, nor will they appear in Mass Effect 3.

Football Manager isn’t likely the first title you consider when you think of games where your characters can leave. For starters, it’s weird to call them characters. After all, this is a football management game, so they’re actually called players.
Naturally, they can’t die in the game but can be transferred to other teams. You typically have some control over this, as you generally have to accept another team’s offer for one of your players. Yet, it’s a bit more complicated than that. They can have a clause in their contract that forces you to accept certain offers, their contract can run out, or you may have to accept an offer for them so they don’t get upset and unsettle your entire team. Whatever the situation, it can be hard to see them go if they’ve been a part of your squad for some time and helped you succeed.

1Animal Crossing
In every Animal Crossing game, you build a life for yourself on a beautiful island. Yet, you are never alone on the said island. There are always some colorful anthropomorphic villagers there, and several move in later. You can interact with these creatures and get to know them.
However, there’s only so much space on one island. So, if things get too packed, animals may leave. This is most devastating in the original game, as they don’t even let you know they’re leaving. Suddenly, they’re just not there one day, and you’re left with a goodbye letter. It’s a heartbreaking experience.