Assassin's Creed: Shadows Won't Have Social Stealth When It Launches In November
Summary When the originalAssassin’s Creedlaunched in 2007 for theXbox 360andPlayStation 3, it representeda huge shift in the stealth video game genre. Whereas games likeSplinter Cell, also fromUbisoft, andMetal Gear Solidrequired players to remember the path of guards or to shut off lights, Assassin’s Creed employed what it called “social stealth.” Through the mechanic, players could blend in with crowds, walk alongside NPCs and other actions that allow them to “blend in,” or not draw attention....