Former Rockstar Developer Explains Why GTA 3 Didn't Have Planes
Summary A formerRockstar Gamesdeveloper has revealed that one of the “hardest technical challenges” during the development ofGTA 3was due to the PS2’s memory, which is why the player wasn’t able to fly planes outside of a brief trip in the Dodo. It’s not often that we get to look at how big triple-A games are created (shout-out to Naughty Dog and Double Fine for providing some of the best looks at game development), but one of the most infamously secretive studios is, without a doubt, Rockstar Games....